For the second set of textures, I decided to move on to the scene elements that will make up most of the backgrounds for a lot of the shots. This involved texturing the sea bed, rocks, and seaweed that will go in the background. Doing what I did last time, I drew out what I imagined the scene to look like and tested out colours to see what looks bright enough and eye-catching enough while not being completely straining to look at.
For these elements, I colour picked from the picture above and added a slightly blue tone to them so they appear closer to the camera than the matte paintings that are going behind them.
This is the seaweed (which will have the specularity turned down to remove the glossy effect later)
Rocks:
Sea bed:
These are the texture maps for each of them: