Sunday, 23 May 2021

Major: Facial Rigging (Part 1)

 I spent some time setting up the final version of the base head textures in preparation to draw on the facial features. 

















Again, I had to spend a lot of time working with the seams for some of the characters with complicated head patterns like T.J. and Charley. There are some base textures that I may still tweak at the end if I get time, such as Kit's and Evie's human versions, as I'm not sure about how their noses look. Otherwise, I'm ready to begin drawing the facial features, starting with Kit.

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