For today's lesson in digital painting, Simon taught us how to texture a cube using two methods: Photoshop and Mudbox. For texturing in Photoshop, we created a design of our choice using the UV map from a cube we made in Maya. In Mudbox, we experimented with some of the stamp, stencil, and material preset tools as well as different types of layers.
Subscribe to:
Post Comments (Atom)
-
Fig. 1: Theatrical release poster for Coco (2017). This review will be investigating Christopher Vogler’s and Carl Jung’s archetype...
-
Fig. 1: Edward Scissorhands Poster (1990) This review will focus on Tim Burton's Edward Scissorhands (1990) and how the concept...
-
A few lessons ago, we had to create an animation to a piece of music. I decided to revisit mine because I wasn't very happy with the...
No comments:
Post a Comment