Before I begin texturing my scene, I wanted to test out the base colours and see what it looked like. To do this, I picked out the colours from my concept art and put them into Photoshop. As the colours came out lighter in Maya, I needed to adjust the gamma correction so that Maya could pick the hues up correctly.
Subscribe to:
Post Comments (Atom)
-
Fig. 1: Edward Scissorhands Poster (1990) This review will focus on Tim Burton's Edward Scissorhands (1990) and how the concept...
-
Fig. 1: Theatrical release poster for Coco (2017). This review will be investigating Christopher Vogler’s and Carl Jung’s archetype...
-
My thumbnails for Armilla allowed me to explore the ways in which water is central to the city's infrastructure. Given the informati...
No comments:
Post a Comment