Saturday, 1 December 2018

What If Metropolis: Key Asset Modelling (Part 2)









For the next building, I repeated the same processes as the last one. For the upper body of the building, I put an edge loop in the middle, extruded the top face and pulled it upwards so the right side is taller than the left. I'll probably continue by trying to layout the UVs for both buildings but in the meantime I will continue modelling the rest of my key assets while I try to figure it out. 



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