First render of initial shot
Looking at different camera types (VR camera)
Looking at different camera types (orthographic)
Looking at different camera types (fisheye)
Looking at different camera types (spherical)
Looking at different camera types (cylindrical)
Adjusting exposure
Adding a filter map with a ramp
Adjusting the filter map's ramp to create a vignette-style appearance in the render
Changing the aperture settings
Render 1
Render 2
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