Sunday, 3 November 2019

Toolkit 2: Lighting and Rendering: Depth of Field

First render of initial shot


Looking at different camera types (VR camera)


Looking at different camera types (orthographic)


Looking at different camera types (fisheye)


Looking at different camera types (spherical)


Looking at different camera types (cylindrical)


Adjusting exposure


Adding a filter map with a ramp


Adjusting the filter map's ramp to create a vignette-style appearance in the render


Changing the aperture settings


Render 1


Render 2


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