Yesterday's character design session had us looking at perspective and animation layouts. For the first part of my lesson, I worked in my book to produce a room layout and two quick sketches that I redrew in Photoshop later on.
These two drawings are quick sketches of the bar's interior. I was struggling with the item placement even though making the room's layout from above helped me, so it took me a while to get rough sketches down before I began to put perspective lines in to make something a little more detailed and polished.
I'm going to keep working on these to improve the perspective before I start to do that, and then I can put the characters into the scene.
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