Using the node editor
Rendering a small section of the sky
Decreasing turbidity
Increasing turbidity
Altering the ground albedo
Increasing the intensity
Increasing azimuth
Changing the elevation
Increasing the sun size so it becomes more visible in the scene
Disabling the sun to remove it from the scene and to see how this changes the lighting and shadows
Adjusting elevation to see how it affects sky colour (sunrise or sunset)
Adjusting elevation to see how it affects sky colour (daytime, sun above house)
Changing the colour of the sun and sky
Looking at Arnold's render settings in attempts to reduce noise within the render
Looking at how increasing the exposure on the skydome itself can change the look of the render
Render of the daytime scene
Render of the sunrise/sunset scene
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