Thursday, 7 November 2019

Toolkit 2: Animation: Weightlifting (Part 3)

During last week's Maya lesson, we started to look at cleaning up what we had of our animations in the graph editor. This was done by going through our keyframes and looking at each individual part of the Moom character that we'd keyed and making the graphs themselves more presentable and thus simultaneously cleaning up the animation a little bit more. Here are some examples of what I've done;




No comments:

Post a Comment