Sunday 3 November 2019

Toolkit 2: Lighting and Rendering: Fog (Legacy) and Atmosphere

Part 1

Adding aiFog to the scene


Looking at changing the ground normal values



Adjusting the distance settings


Increasing the height


Changing the colour of the fog


Changing the colour of the background in the render



Part 2

First test render


Creating aiAtmosphereVolume and increasing the density setting


Changing the attenuation setting


Changing the anisotropy setting


Adding colour


Adding attenuation colour


Adjusting the attenuation colour


Adding an aiGobo/2d texture to the light filters to create light streaks and a natural appearance


Changing the exposure settings


Adjusting the settings further


Changing the render settings to reduce noise



Final render



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