Friday 7 May 2021

Major: Skinning (Part 7)

Next, I finished working on the neck by blending the weights a little bit and attached the accessories and hair belonging to the human characters to the rig. Next, I will be figuring out the skirt, hair movement, and how to best apply the other species' head models to the rig, before finishing it entirely to prepare for 2D facial rigging. 








In the meantime, I'll work on texturing the environments and the props within them in order to push out some turnarounds and renders of them for my art of document.


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